Violent video games don’t transform players into antisocial people
Attempting to solidify long-held theories that violent video games can negatively affect the mood and personality of those who play them, the University of Queensland conducted an experiment involving violent games such as Call of Duty and Grand Theft Auto in which guns use was central or high in frequency.
After a 20-minute gaming session, a researcher pretended to drop some pens in front of players and noted how many helped pick them up.
The experiment showed that regardless of whether the game played was violent or not, only about 40–60% of participants helped pick up the pens.
The authors suggested the results, published in the open access journal PLOS ONE, showed there was no correlation between violent game play and unhelpful behaviour.
"We fail to substantiate conjecture that playing contemporary violent video games will lead to diminished pro-social behaviour," the paper concludes.
The study involved 64