Inside Australia’s first public hospital clinic for online gaming disorders

2.8% of Australian teens are conservatively estimated to have a gaming addiction, with around 10% considered at-risk.
  • News
  • Bella Rough
  • 11 December 2025

Weeping infected pressure injuries so deep they reveal bone are not what you expect to find in a sensate and mobile 34-year-old patient.

But this man said he could feel them developing as he sat for 12 hours a day playing video games.

According to the case study published in the Journal of Surgical Case Reports, at one point he began using opioid analgesia to manage the pain, and had an indwelling catheter inserted to limit the movement needed for bathroom visits.

It hurt to sit down, he said, but he could not get up from his screen.